Tuesday, September 15, 2009

Post_54










Meet Burned Guy.

So I modelled this head in Maya, than brought it over to Mudbox to sculpt it. It was a fun process BUT I also intended to bring it back over to Maya as a displacement map so i could render it out in Mental Ray all nice and sexy BUUUUUUUT like usual Maya decides to be a bitch about that.

Gotta figure out how to fix the seams that come up in the Maya renders now.

Crits always welcome.

1 comment:

Anonymous said...

that's a really cool looking bust. I don't know much about 3D yet, but I'm impressed! I like the expression and the scars. hope you figure maya out.